BOT PROTECTION FOR GAMES

Keep lobbies human.

LobbyFort detects farming bots, scripted clients, and account-crackers before they touch your economy or your players.

Get a free bot-traffic audit
LobbyFort is bot protection for online games. It scores traffic across login, lobby, and store endpoints, separates scripted clients and farming bots from real players, and enforces your policy automatically. Game economies stay stable, accounts stay safe, and launch-day infrastructure serves players instead of bots.

Roughly half of all web traffic is not human (Cloudflare bot traffic research). For games, the automated share concentrates exactly where money moves: login, lobby, store, and in-game economies..

Source: Cloudflare bot traffic research, Cloudflare Radar

What do bots do to online games?

Automated abuse compounds quietly: economies inflate, accounts drain, and launch-day infrastructure buckles under non-human load.

Economy inflation

Farming bots flood the market with farmed goods and crash item prices.

Account takeover

Credential stuffing empties player inventories and generates support tickets at scale.

Launch-day outages

Bot traffic hammers login and store endpoints exactly when real players show up.

How does LobbyFort work?

Three steps between automated traffic and your business.

01 - EVALUATE

Read every session

Client signals plus server-side behavior are scored across login, lobby, and store endpoints, with no game-client changes required.

02 - CLASSIFY

Spot scripted clients

Headless clients, emulator farms, and scripted play patterns are separated from real players, even across rotating IPs.

03 - FILTER

Act per policy

Challenge, shadow-ban, or block through automated rules tuned with your live-ops team, with full audit trails.

What changes when the bots are gone?

Clean traffic compounds.

Frequently asked questions

What is LobbyFort?

LobbyFort is a bot-detection and enforcement service for online games. It monitors login, lobby, and store traffic, identifies scripted clients and bot farms, and applies your enforcement policy automatically.

Does LobbyFort require a game-client patch?

No. Detection runs on client signals already present plus server-side behavior. Your shipped client stays untouched and players notice nothing.

Can it stop credential stuffing?

Yes. Login endpoints get continuous scoring that catches stuffing patterns: impossible travel, velocity anomalies, and scripted retry behavior get blocked before accounts drain.

Will it catch farming bots without banning real players?

Behavioral models weigh full session patterns rather than single signals, which keeps false positives near zero. Edge cases route to your live-ops review queue instead of auto-bans.

How does it help on launch day?

Bot traffic is filtered at the edge before it reaches login and store services, so capacity goes to real players. Studios typically see launch-weekend tickets drop sharply.

What reporting do we get?

Dashboards track bot share by endpoint, region, and patch cycle, so you can measure exactly what changed after every release and every rule update.

See your real player counts

Built for studios and publishers. Deploys alongside your existing stack.

Get a free bot-traffic audit